The Little Nightmares series is known for its rare mixture of horror, platforming, puzzles, and interestingly enough, being kinda cozy. These qualities make the series quite refreshing, especially for those adventurous enough to take a break from Triple-A torpor.
Little Nightmares III, while being the third entry in the series, does not look to be a direct follow-up to the first two games. This means that gamers curious about the franchise need not necessarily play the previous titles, so there’s little commitment here. There is also very little need to upgrade your PC, which is always nice. Speaking of which:
The Steam Store Page for Little Nightmares 3 has an indication of what sort of performance you can expect, with the minimum requirements stating that you’ll be able to hit 60 FPS at 1080p on the low preset.
The recommended specs, however, will apparently allow you to play at 60 FPS on the high preset at 1080p. This isn’t particularly helpful, but it’s better than nothing, which means it’s better than most Steam game listings.
Honestly? The answer is probably yes. One of the benefits of games closer to the Double-A, indie games side of things is that they are far easier on the hardware. This is usually due to the visual design, as games like this usually go for a stylistic, slightly cartoony vibe, instead of balls-to-the-wall realism.
So, we don’t have much to recommend when it comes to upgrades, as the specs are so accessible. Anyone still rolling with 8 GB of RAM should upgrade, though, not only because the recommended requirements call for 12 GB (kinda weird), but also because 16 GB, whether DDR4 or DDR5, will noticeably improve your system’s performance. Be it in-game for fun, or in-spreadsheet for dreary 9-5, more RAM is always welcome.
Additionally, because of how stylistic, atmospheric, and spooky this game looks, we would also recommend an OLED gaming monitor like the XENEON 34WQHD240-C or the XENEON 27QHD240. While the benefits of a 240 Hz refresh rate might be lost on a game like this, the unbeatable contrast and color accuracy will make the world of Little Nightmares 3 that much more immersive.
Those familiar with indie games will already have an idea, as Little Nightmares 3 conforms to basically all the regular indie game cliches. Cute characters with slightly disproportionately large heads, focused, compact, and detailed environments, and a shorter runtime and lower price are all present here.
We say that not with malice, but with love (and perhaps a spot of sarcasm) as, though these elements have come to define indie games, they remain solid building blocks for a great experience.
In Little Nightmares 3 specifically, you take control of Low and Alone, who have become inseparable pals since being trapped in the world of The Nowhere. Low has a bow, and Alone has a wrench, to the annoyance of poets everywhere.
You must use these two characters together collaboratively to escape this world, as neither of them is capable of doing it alone. During your arduous escape, you will need to sneak past, trick, and sometimes fight slightly gruesome enemies that look like something straight out of a 6-year-old’s creative and unpleasant imagination.
The wrench and the bow, of course, have their obvious uses when it comes to combat, but they will also be vital for solving puzzles, which may require some precise timing, perhaps while under the gun from a slowly advancing threat.
This is where the true strength of games like this lies: balancing creepy, meandering exploration with cerebral puzzles, and judiciously punctuating these with fearful combat.
We mentioned at the beginning of this page that the Little Nightmares games are weirdly cozy, but perhaps that’s just to lure you in and give you a false sense of security before hitting you with the horror. After all, isn’t that how a nightmare always goes?
A CIKKBEN SZEREPLŐ TERMÉKEK