SKU CA-9011111-WW/RF
VENGEANCE® 1300 Analog Gaming Headset (Refurbished)

With dual 3.5mm audio and microphone connectors, the VENGEANCE 1300 gaming headset is a great match for high-end soundcards. It offers superior comfort and delivers clean, accurate sound for intense gaming and a competitive advantage.



如果您有一个高端声卡,Vengeance 1300 就是您的正确选择。如果您的声卡采用 CMSS?-3D 或类似多声道耳麦音频技术,您会听到细微的中频定位信号,让您享受准确的多声道音频,最好地发挥游戏水平。您的对手在您后面,左边,还是前面?他们是否藏在墙后,或者是否已瞄准您?游戏音效设计师精心设计,音效一流。您的高端声卡和 Vengeance 1300 强强联手,共同为您带来如临其境的绝妙声觉体验。


50mm 大面积激励器大大减少了在那些使用 40mm 激励器的游戏耳麦上可能会出现的过载和失真现象。您将获得更加精确的声音再现(特别是对于那些关键的低频声音效果)。您将会听到更加细腻、更加清晰的声音,并获得一项竞赛优势。




罩耳式封闭型设计可以阻隔纷扰的声音,使您能够全神贯注于游戏之中,而且当战况白热化时,超大的耳机和麦克风音量线控装置抓握和使用起来非常方便 — 您无需将视线转向屏幕以外。



  • PC, PlayStation 4, Xbox One (with 3.5mm connector on controller – adapter may be required on older models), mobile and tablet


  • Headphone Frequency Response: 20Hz – 20kHz
  • Headphone Battery Life: N/A
  • Headphone Sensitivity: 105dB (+/-3dB)
  • Headphone Wireless Range: N/A
  • Impedance: 32 Ohms @ 1kHz
  • Headphone Type: Wired, 3.5mm analog
  • Headphone Connector: 3.5mm analog
  • Headphone Drivers: 40mm
  • Microphone Impedance: 2.2k Ohms
  • Microphone Type: Unidirectional noise cancelling
  • Microphone Frequency Response: 100Hz - 10kHz
  • Microphone Sensitivity: -42 dB (± 2 dB)
Headset Backlighting
Audio Product
Audio CUE Software
Surround Sound
Detachable Microphone
Rechargble Battery
Headphone Frequency Response
20Hz – 20kHz
Headphone Battery Life
Headphone Sensitivity
105dB (+/-3dB)
Headphone Wireless Range
32 Ohms @ 1kHz
Headphone Type
Wired, 3.5mm analog
Headphone Connector
3.5mm analog
Headphone Drivers
Cable Length
PC, PS4, XBOX One, Nintendo Switch, Mobile devices
Microphone Impedance
2.2k Ohms
Microphone Type
Unidirectional noise cancelling
Microphone Frequency Response
100Hz - 10kHz
Microphone Sensitivity
-42 dB (± 2 dB)

Corsair Gaming Headset

1)      Dolby Headphone and Dolby ProLogic IIx: what's the difference?

The Vengeance 1500 and Corsair HS1 gaming headsets feature two sets of technology provided by Dolby: Dolby Headphone, and Dolby ProLogic IIx.

Dolby Headphone is responsible for accurately reproducing positional audio. If you're playing a multi-channel game or watching a movie with surround sound, Dolby Headphone takes the multi-channel signal delivered to the headset and applies advanced HRTF and other algorithms to deliver it the way the audio designer intended. There's no up mixing or adding of additional channels: if your enemy is behind you and to the left, that's where you'll hear him.

Dolby Headphone also applies audio processing to give you the feeling of listening to audio from speakers in a room, reducing the "in your head" effect that can lead to ear fatigue. It's a key part of the comfort equation that helps you play for hours and think about the game, and not the headset.

Dolby ProLogic IIx is an optional feature that allows for up mixing of stereo and 5.1 sources into simulated 7.1 surround sound. It's a technology that originated with home theater systems, and many people like to enable it on their home theater systems when listening to stereo music, so that the music is delivered to all the speakers. On a headset, it's not necessary when you're playing a game or watching a video with multi-channel audio. You may enjoy it with stereo sources as well, but if not, you can simply leave it turned off.

2)      How should I clean my Corsair Gaming headset?

The foam pads are made with open cell foam, so they should not be immersed in water. You can use the sticky side of tape or a lint removal tool to clean the ear pads, or a gentle wipe with a damp cloth on the fabric would also be fine

3)      Why didn?t you include a certain feature found in more expensive headsets?

Our goal is to create a great product in the $99 price range. We?ve done this by talking to customers about what they want and how they use their headsets, and creating a simple, durable product that focuses on what?s important: audio quality, comfort, and reliability. 

In our evaluation of the gaming headset market, we?ve found several products which emphasize features at the expense of material quality, so the end result is a plasticky-feeling product that may not be as comfortable as it could be, or which is liable to wear out sooner than it should. We?ve designed the HS1 to last the active enthusiast through years of use and abuse.

4)      Will a more expensive gaming headset sound better?

Our goal was not to create the best-sounding $99 gaming headset on the market, or even to create a gaming headset that?s as good as $150 models. Our goal is to create the best-sounding gaming headset on the market. This is an endeavor which has influenced everything from the choice to use 50mm drivers, to our obsessive focus on baffle orientation and geometry, and even our selection of padding and fabric materials. 

But, hearing is believing. We invite you to compare the HS1 to the finest gaming headset you can find, and tell us what you think.

5)      What is the exact benefit of 50mm drivers, vs. the 40mm drivers found in most other gaming headsets?

Big drivers sound better than small drivers. This is immediately understood who?s listened to the same music on large home audio speakers and a portable iPod dock. But explaining why and how they sound better requires a little more detail. 

A 50mm driver has 56% more surface area than a 40mm driver (thanks to the ?A = ?r2? formula we learned in elementary school). It also has a proportional increase in what audio scientists call ?volume velocity,? or ?acoustic impedance.? This translates into a measurement that the same scientists refer to as ?acoustic power? or ?sound power.? A 50mm driver has an increased sound power of 143%. You can look up these terms on Wikipedia for more details on how they?re calculated. 

The additional sound power allows the driver to reproduce audio that?s much more detailed. If your audio source has a lot of things going on at once ? a 24-track musical ?wall of sound,? for instance, or a boss level in a game where you have way too many enemies firing way too many types of weapons your way ? a driver with more sound power can recreate each of these more accurately, while a smaller driver is more liable to lose details in the noise. 

This means that listening is more enjoyable, with less distortion ? whether it?s distortion that you can immediately notice, or if it?s the continuous, low-grade distortion that irritates you on a subconscious level, contributes to ear fatigue and makes you want to stop listening. 

Beyond enjoyment, there?s a practical advantage when playing games ? you need to hear the voices of your teammates during the massively insane firefights. While this won?t be an issue 90% of the time (a good game audio designer will test on various types of speakers and headphones), it?s that 10% that counts.

6)      How does Dolby Headphone provide surround sound using just two drivers?

The first question to answer is ?how do humans detect sounds all around them, when we have just two ears?? 

The answer is that we?ve learned to determine the position of a sound based on the subtle changes to the sound depending on how it reaches our ears. For instance, a sound wave that travels over the back of your ear before reaching your ear canal will be slightly modified in a way that?s different than the modification that takes place with sounds that come at you from the front. We figure this out subconsciously, and it?s not a skill we?re born with ? we learn how to do this as infants. 

Audio scientists have been studying these effects for decades, and they have a name for these position-based changes: head-related transfer functions or HRTFs. Scientists have learned how to apply these functions to sounds to make them appear to come from any direction. In other words, the functions simulate the effect of the sounds coming from front or behind you. The HS1 provides surround sound using HRTF technology developed by the experts at Dolby. A key to the effectiveness of this technology is the design of the headset itself, and we have found competitive products that have licensed the same Dolby technology, but lack the proper response curve for effective HRTF. So, if you?ve tried other surround sound headsets which use HRTFs and have not been impressed, please give the HS1 a serious evaluation. 

That being said, there is a certain percentage of the population for which HRTFs aren?t effective. A lot of acoustic science has gone into developing this technology, but it can?t accommodate for everybody?s unique head and ear shape. If you fall into this category, you can be assured that you?ll still enjoy great-sounding stereo audio with the HS1.

7)      What does Dolby Headphone do besides provide surround sound?

Dolby Headphone also incorporates Dolby ProLogic IIx technology, which up-mixes stereo and 5.1 audio sources into 7.1 audio. It can create a feeling of spaciousness and depth that you don?t hear in the original source. It?s the same technology that?s ubiquitous in home audio. However, if it?s not to your liking for whatever reason, you?ll be happy to know that it?s optional. 

Dolby Headphone also applies processing to simulate the effect of listening to speakers in a room. It doesn?t attempt to make the instruments and musicians appear to be placed far away; rather, it makes the audio source sound much as it would if you were in your living room listening to music on your audio system, rather than wearing headphones. This reduces the effect of audio appearing to come from ?in your head? and can greatly reduce what is known as ?headphone fatigue,? the syndrome where you get tired of music that appears to emanate from your skull. 

In our testing, we?ve noted that Dolby Headphone works great for most audio sources, but there are some types of recordings where the effect adds a little too much processing. That?s why Dolby Headphone, like Dolby ProLogic IIx, is an optional setting. We recommend that you try it with a variety of audio sources, and play with the configuration options that allow you to choose the simulated room size. We think that you?ll find that for many types of audio, it adds a sense of realism that you can?t get with ordinary stereo headsets.

8)      What has Corsair done to make the audio sound so great, besides using 50mm drivers?

The choice to use 50mm drivers, rather than the industry-standard 40mm drivers, was just the first step of the journey. There?s much more to creating a great headset beyond investing in the right high-quality components. Our audio engineering team looked at every parameter that affects accurate audio reproduction, including driver design and alignment, baffle geometry and angle, and the acoustic tuning of the materials chosen for the ear-pads and liner material.

9)      Does my content need to be specially encoded to take advantage of Dolby Headphone? Do I need to look for PC games with the Dolby logo?

No. Dolby Headphone works with any stereo, 5.1, or 7.1 audio streams.

10)      What is the benefit of a circumaural, closed-back design? What do those terms mean?

?Circumaural? means ?around the ear.? The other type of commonly used earcup design is ?supra-aural,? resting on the ears. 

Circumaural ear cups provide superior noise isolation. Noise isolation is important for LAN parties and other noisy, high-distraction environments ? you want to get your head into your game (or your movie, or your music) without noise filtering in, and others around you may not want to hear what you?re listening to. 

When designing a Circumaural headset, the key to comfort is relatively light weight, without creating pinch points or touching the ears. We?ve accomplished this by using extra-large ear cups that we tested on people who sport some of the largest ears we could find. Our use of memory foam allows a firm, uniform seal, without exerting too much pressure on the head. The fabric covering allows for less slip than imitation leather, and reduces the excess moisture that leather-like materials can cause. 

Closed-back ear cups are sealed against sound leaving or entering the ear cup. Compare this to open-back ear cups, which have perforations, slots or another type of opening in the ear cups that allow some environmental sound in, and allow some of the audio from the ear cups to escape. Open-back designs do not allow for adequate noise isolation.

发布人Groupe 01

发布于  2012年1月16日

The Vengeance 1300 headset scores 4/5 stars and is approved by Groupe 01 in France.

Publication language is French: "Ultimately, Corsair offers us a versatile headset that has the advantage of being comfortable despite weighing in at 350 grams. Noise isolation 3D sound spatialization are its strengths, which is very pleasant when playing for hours."



发布于  2012年5月16日

Silver award for the Vengeance 1300 from 9Lives in Belgium

Silver award for the Vengeance 1300 from 9Lives in Belgium


发布人Overclockers Club

发布于  2012年1月1日

Vengeance 1300 headset get the "Bronze" award at OCC

"If it wasn't for the severe lack of bass, then these headphones would be at the top of my list for their price range. While the comfort and build quality are definitely there, the audio performance averages out to just decent. The clarity of the range of sound that the Vengeance 1300 is capable of producing is without a question very good; if gaming is your only concern then this $80 headset just might fit your bill."



发布于  2012年1月10日

The Vengeance 1300 headset wins the Gold award from Overclocking Station in Germany.

Publication language is German: The Vengeance 1300 headset wins the Gold award from Overclocking Station in Germany.



发布于  2012年2月28日

Vengeance 1300 headset scores 9/10 and wins the "High End" award at

Publication language is German: Vengeance 1300 headset scores 9/10 and wins the "High End" award at


发布人PC Advisor

发布于  2011年12月23日

The Vengeance 1300 picks up a Silver award from HW-Journal.

Publication language is German: The Vengeance 1300 picks up a Silver award from HW-Journal.



发布于  2011年12月2日

Both Vengeance 1500's and 1300's wins an award, "Dam Good" and Dam Good Value" award at Hardware Canucks

Both Vengeance 1500's and 1300's wins an award, "Dam Good" and Dam Good Value" award at Hardware Canucks


发布人Johnny Guru

发布于  2011年11月30日

Corsair Vengeance 1300 gets the "Editor's Choice Silver" award at HardOCP

Corsair Vengeance 1300 gets the "Editor's Choice Silver" award at HardOCP



发布于  2012年5月20日

Vengeance 1300 Headset wins the Silver award at Team Hardware Venezuela

"Comfortable, Good quality Materials, high and middle sounds pretty good"



发布于  2012年3月8日

Vengeance 1300 headset wins the "Recommended" award and scores 5/5 at Zeden in France

Publication language is French: “No need to procrastinate any longer: it is simply the best stereo wired headset we’ve tested so far!”


发布人Silent PC Review

发布于  2012年5月20日

Vengeance 1300 wins the Silver award at

"Comfortable, Good quality Materials. High and middle sounds pretty good"



发布于  2011年11月15日

Vengeance 1300 headset scores 8.5 overall and wins the "GDN Silver" award at GamersDailyNews

Vengeance 1300 headset wins scores 8.5 overall and wins the "GDN Silver" award at GamersDailyNews



发布于  2012年4月2日

The Corsair Vengeance 1300 headset wins the 'Gold" award at TLR-ePorts.

“The sound quality is incredible, and much better than I expected. All the different frequencies, from rumbling bass to high treble come through sharply; multiple loud explosions from your game will not get in the way of your teammate’s voices.”


发布人Xbit Labs

发布于  2012年3月12日

Vengeance 1300 headset scores 9/10 and wins the Editor's Pick and Performance award at

Publication language is Greek: Vengeance 1300 headset scores 9/10 and wins the Editor's Pick and Performance award at



发布于  2012年2月23日

The Vengeance 1300 headset wins the Bit-Tech Approved award.

“The Vengeance 1300 then is an extremely competent headset - it certainly improves on the HS1A that it replaces in many areas, most notably aesthetics and in terms of pure bass power.”


Corsair Vengeance 1300 Stereo Gaming Headset
Warranty Card