In competitive multiplayer games, the players who win the exchange are usually the ones who heard it first: the footstep behind a wall, the reload after a firefight, the rotation across the map. CORSAIR's HS80 v2 MAX Wireless Gaming Headset is built around that idea. It keeps Dolby Atmos Spatial Audio, cross-platform compatibility, and iCUE software support that defined the original HS80 MAX, and pairs them with new 50mm non-Newtonian laminate drivers, 10mm microphone capsule, and simultaneous audio. This article covers the features included with HS80 v2 MAX and the benefits behind them.
| Weight | 370g |
| Drivers | 50mm non-Newtonian laminate (NNL) drivers |
| Frequency Response | 20Hz-20kHz |
| Microphone | 10mm capsule with pop filter, flip-to-mute omni-directional |
| Connectivity | Simultaneous 2.4GHz and Bluetooth |
| 2.4GHz Wireless Range | Up to 50ft (15m) |
| Bluetooth Wireless Range | Up to 98ft (30m) |
| Battery Life | Up to 110 Hours (2.4GHz) / Up to 130 Hours (Bluetooth) |
| Charging | Quick-charge delivers 6 hours of playtime from a 15-minute charge |
| Compatibility | PC, Mac, PlayStation, Nintendo Switch, Mobile |
| Headband | Self-adjusting floating headband |
| Ear Cushions | Memory foam with cloth fabric covering |
| Software | iCUE, Dolby Atmos (PC Only), Nvidia Broadcast |
| Warranty | 2 Years |
The centerpiece upgrade on HS80 v2 MAX is its new 50mm non-Newtonian laminate drivers. To understand why that matters, it helps to know what happens inside a standard driver after a loud sound.
When a speaker diaphragm reproduces something sudden and loud, like an explosion or a gunshot, it doesn't always stop reproducing the instant the audio signal does in-game. The diaphragm keeps vibrating slightly on its own, and that motion tends to blur or mask whatever sound comes right after it, an effect called acoustic ghosting. In a game, that's when a moment like a footstep or a reload happens and this gets buried under the tail end of the last explosion.
The non-Newtonian material in HS80 v2 MAX's diaphragm is designed to behave differently under that kind of sudden force. Non-Newtonian laminate absorbs the vibration and settles the diaphragm back to a stable position more quickly than a standard laminate. In practice, that shows up as cleaner separation between a loud sound and whatever comes next.
This means that in game when a loud explosion or gunshot happens, players can hear the footsteps or reload that follows more clearly. Overall, the driver upgrade isn't primarily about getting louder; it's about the speaker recovering faster so the next cue isn't lost in the last one. For a more in-depth review check out: HS80 v2 Max: Non-Newtonian Laminate Drivers Explained
The HS80 v2 MAX also introduces a new 10mm microphone capsule, built with a different approach to a common headset mic problem: plosives, the sharp bursts of air behind hard consonants like "P," "B," and "T" that cause popping in a voice chat.
Most headset mics manage plosives with a foam pop filter, which works by physically absorbing the air pressure. That approach also tends to dull some high-frequency detail in the process, since foam doesn't distinguish between a burst of air and legitimate audio content. HS80 v2 MAX's mic uses a pressure-drain structure instead, a series of small vents that redirect the high-pressure air from a plosive away from the capsule rather than soaking it up. The result is a mic that handles plosives while preserving the natural detail in a voice, in a housing that's also more compact than a traditional foam filter.
For anyone running a compatible NVIDIA GeForce RTX graphics card, that mic also pairs with NVIDIA Broadcast, which uses AI-based noise removal to filter out keyboard clatter, fan noise, and other room sound from a voice signal. Paired with the flip-to-mute, omni-directional design, the new 10mm capsule rounds out a microphone built for clear, consistent voice chat.
The HS80 v2 MAX still has the floating headband from the HS80 lineup, a self-adjusting design built on an aluminum and plastic frame that distributes weight across the head rather than clamping down at a fixed size. What's new are the upgraded cloth-covered memory foam ear cushions, which hold their shape over repeated wear without losing comfort. Together, they’re built so the headset disappears from your head.
HS80 v2 MAX connects over 2.4GHz wireless and Bluetooth at the same time, not one or the other. In practice, that means a player can stay connected to their PC over the low-latency 2.4GHz connection for game audio while a phone stays paired over Bluetooth for calls or music, without switching profiles back and forth. Additionally, the included USB wireless receiver keeps a reliable connection at a range of up to 50 feet.
That flexibility also carries across platforms. HS80 v2 MAX is compatible with PC, Mac, PlayStation, Nintendo Switch, and mobile devices, and the multi-function Bluetooth button doubles as a call and media control, answering calls, playing or pausing tracks, and skipping forward or back. Combined with a battery life rated for up to 110 hours over 2.4GHz or up to 130 hours over Bluetooth, HS80 v2 MAX is built to charge once and play all week.
Installing CORSAIR's iCUE software unlocks HS80 v2 MAX's full feature set, including EQ customization, RGB lighting control, and NVIDIA Broadcast controls. iCUE isn't required for basic use, but some features are only available through it. On PC, the headset also supports Dolby Atmos spatial audio through the Dolby Access app, which places in-game sounds in three-dimensional space rather than a flat left-right stereo field. In an FPS, that means a footstep or gunshot doesn't just sound like it's coming from the left or right; it can sound like it's coming from above, below, or behind, giving players a clearer read on where a threat actually is before they see it. Lastly, HS80 v2 MAX works plug-and-play out of the box, and iCUE and Dolby Access unlock the rest of its feature set for players who want it.
CORSAIR’s HS80 v2 MAX Wireless Gaming Headset sits at the high end of CORSAIR's headset lineup, built around the idea that better audio hardware, not just louder audio, is what helps in competitive play. The redesigned 50mm non-Newtonian laminate drivers and 10mm microphone capsule are backed by simultaneous dual wireless connection, cross-platform compatibility, and iCUE integration. Together, they're built so players hear every footstep and every callout.
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